UnityEngine asset usage problem
Hello
When trying to find a Unity Engine Asset Reference, the Show Usage function displays the reference of the asset normally, but the Find Reference function displays only the GUID.
Can I modify the Asset path to be displayed normally in the Find Reference Result Window?
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Hello Rageken, thank you for your question.
Could you please attach a screenshot illustrating the problem? Thanks in advance!
"Show Usage" normal case
"Find Reference" abnormal case
Hello Rageken, thanks for the screenshots. Unfortunately, as far as I can see, there are no workarounds. We have a similar issue in our bug tracker: Unity References: display name and not just GUIDs. Please comment or vote for it to get notifications about status changes. If you have any questions, please let me know. Thank you!