Intellisense for Unreal Engine 5.3 is incorrect, how to fix?
I am concerned that Intellisense is lying to me about the declaration of macros and classes in Unreal Engine 5.3.
Classes such as FOnButtonClickedEvent
defined using the DECLARE_DYNAMIC_MULTICAST_DELEGATE
macro are not subclasses of TBaseDynamicMulticastDelegate<FWeakObjectPtr, void>
, which while it was in UE5.2, in UE5.3 it is of type TBaseDynamicMulticastDelegate<FNotThreadSafeDelegateMode, void>
instead (the former results in a compile-time error). This lead results in Intellisense erroneously marking this static_assert
as false, when it in fact is true and successfully compiles:
static_assert(std::is_base_of_v<TBaseDynamicMulticastDelegate<FNotThreadSafeDelegateMode, void>,
FOnButtonClickedEvent>, "Intellisense is not lying...");
Another consequence of this problem is that context actions fails to navigate me to the declaration of DECLARE_DYNAMIC_MULTICAST_DELEGATE
and instead does nothing when I Ctrl+Left Click that macro.
How do I fix this issue? I have completely reinstalled the newest versions of Rider and ReSharper C++ 3 times now and this issue continues to persist!
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Hi! Thanks a lot for the detailed description.
The issue with incorrect
DECLARE_DYNAMIC_MULTICAST_DELEGATE
will be fixed in the next release: RIDER-103866.And here is the issue about navigation: RIDER-33619, you can upvote the ticket to get a notification when it's fixed.
Sorry for the inconvenience.