Auto imports possible for ReSharper/Unreal?

Hi There,

My biggest issue with developing in Unreal Engine (or C++ in general)  is finding imports. I'm looking for a feature that I can't seem to find in ReSharper.

Example:

In any function in the .CPP file or anywhere in the .h file I start typing: UProjectileMov

Expected:

A list of available classes pops up, one of which is UProjectileMovementComponent. I press enter and it auto includes the header.

Actual:

It cannot find the class until I manually import "#include "GameFramework/ProjectileMovementComponent.h"

 

Finding proper imports is what takes the longest amount of time. How do I get this feature?

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Hello,

You need to enable "Show import items in basic completion" in the "ReSharper | Options | Code Editing | C++ | Code Completion" options page. This feature comes with a performance hit (since each time you complete R++ has to look at all the symbols in the solution to match them), so it's disabled by default.

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Thank you. You just changed my life. Seriously.

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