My biggest issue with developing in Unreal Engine (or C++ in general) is finding imports. I'm looking for a feature that I can't seem to find in ReSharper.
In any function in the .CPP file or anywhere in the .h file I start typing: UProjectileMov
A list of available classes pops up, one of which is UProjectileMovementComponent. I press enter and it auto includes the header.
It cannot find the class until I manually import "#include "GameFramework/ProjectileMovementComponent.h"
Finding proper imports is what takes the longest amount of time. How do I get this feature?